Real-time Environment Design in Blender
In this tutorial...
Hold on. This is not a tutorial.
This is a crash course on Real-time environment design in Blender Eevee.
4+ hours of content covering real-time environment creation from A to Z in Blender.
This course is suitable for both, experienced Blender users and for artists making first steps in Blender.
Topics covered:
- Megascans set-up
 - Texture blending
 - Advanced texture blending
 - Using decals
 - Color ramp
 - Creating custom assets
 - Desert scene set-up
 - Realistic light set-up
 - 360 background images
 - Creating cloud shadows
 - Physical atmosphere
 - Painting grass
 - Camera animation
 - Volumetric fog
 - Final scene asset set-up
 - Final scene lighting set-up
 - Sunset scene set-up
 - Night scene set-up
 
Includes:
- 4+ hours of narrated video tutorials
 - Texture nodes blender file
 
Add-on`s used:
- Megascans Bridge (Required - FREE)
 - Physical Atmosphere (Optional) - https://blendermarket.com/products/physical-starlight-and-atmosphere
 - Quick deform (Optional) - https://gumroad.com/a/541815923
 
About me
I`m a professional art-director/concept artist working in the film industry.
Recently, I`ve worked on such movies as Star Wars: Mandalorian, Jurassic World 2, Ready Player One, and many others.
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