Quick environment design in Blender 2.8
This tutorial covers modelling, texturing and rendering techniques I use to come up with quick, believable and realistic environments.
Making 3D could exponentially get very technical and slow.
This tutorial will help you to keep your tools simple and efficient.
Note:
If you are not familiar with Blender you may consider watching my Introduction to Blender 2.8 tutorial first.
Includes:
1.5 hours of narrated videos
30 minutes of time-lapsed process videos
JPG files
Topics covered:
Design sketch
Modelling details
Texturing
Rendering with Eevee
Rendering with Cycles
From sketch to final 3D asset (time lapse)
Final Texturing (time lapse)
Software
Blender
About me
I`m a professional art-director/concept artist working in the film industry.
Recently, I`ve worked on such movies as Star Wars: Mandalorian, Jurassic World 2, Ready Player One and many others.